Caligni Dancer
Creature 1- Perception
- +6 light blindness; greater darkvision
- Languages
- Caligni
- Skills
- Acrobatics +7, Diplomacy +8, Performance +6, Stealth +7, Thievery +7
- Str +0, Dex +4, Con +2, Int −1, Wis +1, Cha +3
- Items
- dagger, baton (light mace)
Greater Darkvision
- AC
- 17; Fort +7, Ref +9, Will +4
- HP
- 18, final dance
Distracting Frolic ⟲ (fortune, manipulate) Trigger An ally within 10 feet of the dancer rolls a saving throw against a mental or illusion effect
Effect The target ally can roll the save twice and take the better result.
Effect: Distracting Frolic
Final Dance (occult, shadow, visual) When the dancer dies, their body dissolves into a swirling mass of darkness and light. All creatures in a 10-foot emanation must succeed at a DC 17 Will save or be Dazzled for 1d4 rounds.
The dancer's possessions are left in a pile where they died.
Light Blindness
- Speed
- 25 feet
Melee ◆ baton +9 (agile, finesse, shove), Damage 1d4 bludgeoning
Melee ◆ dagger +9 (agile, finesse, versatile s), Damage 1d4 piercing
Ranged ◆ dagger +9 (agile, thrown 10 feet, versatile s), Damage 1d4 piercing
Occult Innate Spells DC 16, attack +8; 1st counter performance (visual only); Cantrips (1st) courageous anthem
Dancer's Curse ◆ (curse, mental, occult) The caligni dancer touches a foe and curses it.
If the target fails a DC 18 Will save, it gains Clumsy 1 and Stupefied 1.
The target is then temporarily immune for 24 hours.
These conditions persist until the curse is removed. The victim can attempt a new DC 18 Will save once per hour to end the curse.
Sneak Attack The caligni dancer deals 1d6 extra precision damage to Off-Guard creatures.
Source: Pathfinder Monster Core