Boggard Scout
Creature 1- Perception
- +7; darkvision
- Languages
- Boggard, Common
- Skills
- Acrobatics +5, Athletics +8, Stealth +7
- Str +3, Dex +2, Con +4, Int −1, Wis +2, Cha +0
- Items
- morningstar, sling, leather armor, sling bullets (10)
- AC
- 16; Fort +9, Ref +5, Will +7
- HP
- 24
- Speed
- 20 feet, swim 25 feet, swamp passage
Melee ◆ morningstar +8 (versatile p), Damage 1d6+3 bludgeoning
Melee ◆ tongue +8 (reach 10 feet), Damage Tongue Grab
Ranged ◆ sling +7 (propulsive, reload 1), Damage 1d6+1 bludgeoning
Swamp Passage A boggard scout ignores difficult terrain caused by swamp terrain features.
Terrifying Croak ◆ (auditory, emotion, fear, mental) The boggard scout unleashes a terrifying croak. Any non-boggard within 30 feet becomes Frightened 1 unless they succeed at a DC 17 Will save; those who critically succeed are temporarily immune for 1 minute.
Tongue Grab If the boggard scout hits a creature with their tongue, that creature becomes Grabbed by the boggard. Unlike with a normal Grab, the creature isn't Immobilized, but it can't move beyond the reach of the boggard's tongue. A creature can sever the tongue by hitting AC 13 and dealing at least 2 slashing damage. Though this doesn't deal any damage to the boggard, it prevents them from using their tongue Strike until they regrow their tongue, which takes a week.
Source: Pathfinder Monster Core