Catfolk Pouncer
Creature 1- Perception
- +6; low light vision
- Languages
- Amurrun, Common
- Skills
- Acrobatics +7, Athletics +6, Nature +4, Stealth +7, Survival +4
- Str +3, Dex +4, Con +1, Int −1, Wis +1, Cha +1
- Items
- greataxe, dagger (3)
- AC
- 17; Fort +6, Ref +9, Will +4
- HP
- 17
Cat's Luck ⟲ (fortune) Trigger The catfolk pouncer fails or critically fails a Reflex saving throw.
Frequency Once per day.
Effect Reroll that saving throw and take the better result.
- Speed
- 30 feet
Melee ◆ greataxe +8 (sweep), Damage 1d12+3 slashing
Melee ◆ dagger +9 (agile, finesse, versatile s), Damage 1d4+3 piercing
Ranged ◆ dagger +9 (agile, thrown 10 feet, versatile s), Damage 1d4+3 piercing
Sudden Charge ◆◆ The catfolk pouncer Strides up to double their Speed. If the catfolk ends their movement within melee reach of at least one enemy, they can make a melee Strike against that enemy.
Source: Pathfinder Monster Core