Brownie
Creature 1- Perception
- +7; low light vision
- Languages
- Common, Elven, Fey, Gnomish
- Skills
- Acrobatics +7, Crafting +5, Deception +6, Stealth +9
- Str −2, Dex +4, Con +1, Int +2, Wis +4, Cha +3
- Items
- shortsword
- AC
- 16; Fort +4, Ref +9, Will +9
- HP
- 21; Weaknesses cold iron 3
- Speed
- 20 feet
Melee ◆ shortsword +7 (agile, finesse), Damage 1d6 piercing
Primal Innate Spells DC 17, attack +9; 4th translocate; 2nd mending; 1st ventriloquism; Cantrips (1st) light, prestidigitation
Baffling Bluff ◆◆ (emotion, mental, primal) The brownie's antics can confuse and disorient a creature. When the brownie uses Baffling Bluff, it targets a single creature within 30 feet; that creature must attempt a DC 17 Will save.
The target is temporarily immune to Baffling Bluff for 1 minute.
Critical Success The target is unaffected.
Success The target is fooled momentarily and is Off-Guard against the next melee Strike the brownie makes against it before the end of the brownie's next turn.
Failure The target is Confused for 1 round.
Critical Failure The target is confused for 1 minute. It can attempt a new save at the end of each of its turns to end the confused condition.
Source: Pathfinder Monster Core 2