Cunning Fox
Creature 1- Perception
- +9; darkvision
- Languages
- Common, Fey, Truespeech
- Skills
- Acrobatics +6, Deception +6, Stealth +8, Survival +5
- Str +1, Dex +3, Con +0, Int +2, Wis +2, Cha +1
Bond with Mortal ◆◆ (mental, primal) Frequency once per day
Effect The spirit guide forms a bond with a mortal creature. While the bond exists, the spirit guide increases their current and maximum Hit Points by 10, gains a +2 status bonus to their attack and damage rolls, and can communicate telepathically with the bonded mortal as long as the two beings are on the same plane.
The spirit guide can only be bonded with one mortal at a time, and they can take this action again to end the bond or to form a new bond (which also ends the old bond). The bond also ends if the spirit guide or the mortal dies.
This bond strengthens the spirit guide's connection to the Universe. While bonded, the spirit guide loses the incorporeal and spirit traits, loses their immunities and resistances, and changes their Strikes to deal the appropriate physical damage (typically piercing or slashing) instead of force damage.
Constant Spells
- AC
- 16; Fort +5, Ref +8, Will +7
- HP
- 15; Immunities bleed, disease, paralyzed, poison, precision; Resistances all damage 2 (except force or ghost touch or spirit) (double resistance vs. non magical)
- Speed
- 40 feet
Melee ◆ horn +6 (finesse, magical), Damage 1d8+1 force
Melee ◆ jaws +6 (agile, finesse, magical), Damage 1d4+1 force
Primal Innate Spells DC 17, attack +9; 3rd wanderer's guide; 1st cleanse cuisine, detect poison; Cantrips (1st) guidance, read aura, stabilize; Constant (5th) truespeech
Bonded Strike ◆◆ Requirements The spirit guide is currently Bonded with a Mortal
Effect The spirit guide makes a jaws Strike. If this attack hits, the bonded mortal can spend their reaction to Strike the same target.
Source: Pathfinder Monster Core 2