Cythnigot
Creature 1- Perception
- +5; darkvision
- Languages
- Chthonian, Telepathy (Touch Only)
- Skills
- Acrobatics +6, Occultism +7, Stealth +6
- Str +1, Dex +3, Con +4, Int +2, Wis +2, Cha +1
Telepathy (Touch Only) (aura, magical, mental)
- AC
- 16; Fort +9, Ref +6, Will +5
- HP
- 14; Immunities controlled, fear effects; Resistances mental 3, physical 3 (except cold iron)
- Speed
- 30 feet, fly 40 feet
Melee ◆ bite +8 (agile, finesse, magical, reach 0 feet, unholy), Damage 1d10+1 piercing plus Tangle Spores
Occult Innate Spells DC 17, attack +9; 4th read omens; 2nd paranoia; 1st phantom pain; Cantrips (1st) daze, detect magic
Sickening Display ◆ (concentrate, emotion, fear, mental, occult, visual) The cythnigot presents its awful appearance fully, and creatures in a 10-foot emanation must attempt a DC 17 Will save. Once a creature attempts this save, it's temporarily immune to further Sickening Displays for 1 minute.
Critical Success The creature is unaffected.
Success The creature is Off-Guard until its next turn.
Failure The creature is Sickened 1 and is off-guard for as long as it's sickened.
Critical Failure As failure but Sickened 2.
Tangle Spores (disease) A creature bitten by a cythnigot becomes afflicted by fast-growing spores that swiftly grow into twitching spikes and hideous pallid growths of hairlike fibers. These growths erupt from the bite wound and writhe and wrap around the creature's limbs. Plant creatures take a –2 circumstance penalty to save against tangle spores
Saving Throw DC 17 Fortitude;
Maximum Duration 6 rounds
Stage 1 Clumsy 1 (1 round)
Stage 2 clumsy 1 and Off-Guard (1 round)
Stage 3 Clumsy 2, off-guard, and if you attempt a manipulate action, you must succeed at a DC 5 Flat or it's lost; roll the check after spending the action, but before any effects are applied (1 round).
Source: Pathfinder Monster Core