Amoeba Swarm
Creature 1- Perception
- +3; motion sense 60 feet
- Skills
- Stealth +1
- Str +0, Dex −2, Con +3, Int −5, Wis +0, Cha −5
Motion Sense An amoeba swarm can sense nearby creatures through vibration and air or water movement.
- AC
- 9; Fort +8, Ref +1, Will +3
- HP
- 35; Immunities acid, bleed, critical hits, precision, unconscious, visual; Weaknesses area damage 3, fire 3, splash damage 3; Resistances slashing 4, piercing 4
- Speed
- 5 feet, climb 5 feet, swim 10 feet
Swarming Slither ◆ The amoeba swarm slithers over each creature in its space, dealing 1d6 acid damage (DC 14 basic Reflex save). A creature that critically fails is Sickened 1.
Weak Acid An amoeba swarm's acid damages only organic material-not metal, stone, or other inorganic substances.
Source: Pathfinder Monster Core 2