Living Landslide
Creature 5- Perception
- +12; darkvision, tremorsense (imprecise) 60 feet
- Languages
- Petran
- Skills
- Athletics +14, Stealth +8
- Str +5, Dex −1, Con +4, Int −2, Wis +1, Cha −1
Tremorsense (Imprecise) 60 feet
Earthbound When not touching solid ground, the living landslide is Slowed 1 and can't use reactions.
- AC
- 21; Fort +15, Ref +8, Will +10
- HP
- 90; Immunities bleed, paralyzed, poison, sleep
Crumble ⟲ Trigger The living landslide takes damage from a hostile source while atop rock or earth
Effect The living landslide crumbles into the ground, Burrowing down 10 feet. This Burrowing does not trigger reactions.
The living landslide can't Crumble again for 1d4 rounds.
- Speed
- 25 feet, burrow 25 feet, earth glide
Melee ◆ fist +16 (reach 10 feet, unarmed), Damage 2d8+8 bludgeoning
Earth Glide The living landslide can Burrow through any earthen matter, including rock. When it does so, the living landslide moves at its full burrow Speed, leaving no tunnels or signs of its passing.
Sliding Earth ◆◆ The living landslide Strides up to twice its normal Speed in a straight line, then attempts to Trip a creature in its reach. If a creature falls Prone from this Trip, it takes 1d4 bludgeoning damage for every 10 feet the living landslide moved.
Source: Pathfinder Monster Core