Living Wildfire
Creature 5- Perception
- +10 smoke vision; darkvision
- Languages
- Pyric
- Skills
- Acrobatics +13
- Str +3, Dex +4, Con +2, Int −2, Wis +3, Cha +0
Smoke Vision The living wildfire ignores the Concealed condition from smoke.
- AC
- 22; Fort +11, Ref +15, Will +10
- HP
- 80, explosion; Immunities bleed, fire, paralyzed, poison, sleep; Weaknesses cold 5, water 5
Explosion (fire) When the living wildfire dies, it explodes, dealing 3d6 fire damage to each creature in a 10-foot emanation (DC 19 basic Reflex save).
- Speed
- 50 feet
Melee ◆ tendril +15 (agile, finesse, reach 10 feet), Damage 2d6+6 fire plus 2d4 persistent fire
Ranged ◆ fire mote +15, Damage 2d6+3 fire
Spreading Flames ◆ (fire, primal) Requirements The living wildfire's last action was a Strike that dealt fire damage
Effect The fire flares, dealing 3d6 fire damage to each creature adjacent to that target with a DC 19 basic Reflex save.
Source: Pathfinder Monster Core