Aesra
Creature 7- Perception
- +15; darkvision
- Languages
- Diabolic, Draconic, Empyrean, Utopian, Truespeech
- Skills
- Acrobatics +13, Arcana +14, Diplomacy +16, Intimidation +16, Religion +13, Survival +14
- Str +5, Dex +2, Con +4, Int +1, Wis +2, Cha +5
- Items
- full plate
At-Will Spells
Constant Spells
- AC
- 27 all-around vision; Fort +17, Ref +11, Will +15; +1 status to all saves vs. magic
- HP
- 100; Immunities fear effects; Weaknesses unholy 10; Resistances fire 15
All-Around Vision
Archon's Protection ⟲ Trigger An enemy damages the archon's ally and both are within 15 feet of the archon
Effect The ally gains resistance 10 to all damage against the triggering damage and the archon can make a Strike against the enemy.
- Speed
- 30 feet, fly 60 feet
Melee ◆ flame of justice +18 (holy, magical, versatile p), Damage 1d6 fire plus 2d10+5 slashing plus Flame of Justice
Ranged ◆ flame of justice +15 (holy, magical, versatile p), Damage 1d6 fire plus 2d10+5 slashing plus Flame of Justice
Divine Innate Spells DC 24, attack +16; 4th translocate (at will); 1st sure strike; Cantrips (1st) light, message; Constant (5th) truespeech
Flame of Justice (divine, holy) An aesra's spirit of righteousness manifests as a two-handed sword of fire. If disarmed or thrown as a ranged weapon, the flame of justice vanishes after landing or dealing damage and reappears in the aesra's hands again instantly. On a critical hit, the target also takes 2d6 persistent fire damage.
Flaming Slash ◆◆ (divine, fire, holy, manipulate) The aesra sweeps their sword, creating a 15-foot cone of sacred flame that deals 5d6 fire damage with a DC 23 basic Reflex save.
Maintain Formation When an aesra casts Translocate, they can bring an adjacent willing archon along with them. That archon appears in an empty space adjacent to the aesra's new space.
Source: Pathfinder Monster Core