Zombie Dragon

Creature 9
  • Huge
  • dragon
  • mindless
  • undead
  • unholy
  • zombie
Perception
+16; darkvision
Skills
Acrobatics +16, Athletics +19
Str +6, Dex +3, Con +4, Int −5, Wis +3, Cha −2

Slow The zombie dragon is permanently Slowed 1 and can't use reactions.

AC
27; Fort +19, Ref +18, Will +16
HP
210, void healing; Immunities bleed, death effects, disease, mental, paralyzed, poison, unconscious; Weaknesses slashing 10, vitality 10

Void Healing

Speed
30 feet, fly 50 feet

Melee ◆ upper jaw +21 (reach 15 feet), Damage 2d10+12 piercing

Melee ◆ claw +21 (agile, reach 10 feet), Damage 2d8+12 slashing

Melee ◆ tail +19 (reach 20 feet), Damage 2d6+12 bludgeoning

Viscera Breath ◆◆ (poison) The zombie dragon breathes a wave of fetid viscera that deals 5d6 bludgeoning damage and 5d6 poison damage (DC 28 basic Reflex save). A creature that critically fails is also Sickened 2. The zombie dragon can't use Viscera Breath again for 1d4 rounds.

Source: Pathfinder Monster Core 2

Running this fight? Add the zombie dragon to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

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