Wyvern
Creature 6- Perception
- +13; darkvision, scent (imprecise) 30 feet
- Languages
- Draconic
- Skills
- Acrobatics +14, Athletics +15, Stealth +12
- Str +5, Dex +2, Con +4, Int −2, Wis +3, Cha +0
- AC
- 24; Fort +16, Ref +12, Will +13
- HP
- 95; Immunities paralyzed, sleep
Reactive Strike ⟲
Savage ⟲ Trigger A creature Grabbed or Restrained by the wyvern critically fails a skill check to Escape
Effect The wyvern makes a stinger Strike against the triggering creature.
- Speed
- 20 feet, fly 60 feet
Melee ◆ fangs +17, Damage 2d12+5 piercing
Melee ◆ claw +17 (unarmed), Damage 2d8+5 slashing plus Grab
Melee ◆ stinger +15 (agile, reach 10 feet), Damage 2d6+5 piercing plus Wyvern Venom
Powerful Dive ◆◆ (move) The wyvern Flies up to their fly Speed and must both move forward at least 20 feet and descend at least 10 feet. If they end the movement within melee reach of at least one enemy their size or smaller, they can make a claw Strike against that enemy. If the claw hits, as a free action, the wyvern can either automatically Grab the target or knock it Prone.
Punishing Momentum ◆ Requirements The wyvern Grabbed a creature this turn using Powerful Dive
Effect The wyvern can Fly at half Speed while holding the creature in their claws, carrying that creature along with them and dropping it at the end of their movement. Alternatively, the wyvern can Strike the creature with their stinger with a +2 circumstance bonus.
Wyvern Venom (poison) Saving Throw DC 22 Fortitude
Maximum Duration 6 rounds
Stage 1 2d6 poison damage (1 round)
Stage 2 3d6 poison damage (1 round)
Stage 3 4d6 poison damage (1 round)
Grab ◆
Source: Pathfinder Monster Core