Winter Hag

Creature 7
  • Medium
  • cold
  • hag
  • humanoid
Perception
+16 snow vision; darkvision, see invisibility
Languages
Aklo, Common, Fey, Jotun
Skills
Athletics +13, Deception +17, Diplomacy +15, Occultism +15, Survival +14
Str +4, Dex +2, Con +3, Int +4, Wis +3, Cha +6
Items
staff

Coven (mental, occult) A winter hag adds Howling Blizzard, Rewrite Memory, and Wall of Ice to their coven's spells

Snow Vision Snow doesn't impair a winter hag's vision; she ignores Concealment from snowfall.

Constant Spells

AC
24; Fort +14, Ref +13, Will +16
HP
145; Immunities cold, emotion; Weaknesses cold iron 5, fire 5

Thaw the Heart If the hag observes a creature succeed at a Performance check with a result equal to or greater than 26, the hag becomes Slowed 1 and loses their immunity to emotion effects for 1 hour.

Effect: Thaw the Heart

Speed
25 feet, climb 25 feet, ice climb only

Melee ◆ ice staff +17 (magical, two hand d8), Damage 2d4+7 bludgeoning plus 1d6 cold

Melee ◆ claw +16 (agile, unarmed), Damage 2d6+7 slashing plus 1d6 cold

Occult Innate Spells DC 25, attack +17; 4th ice storm, rewrite memory, charm; 3rd enthrall, paralyze, environmental endurance (at will); Cantrips (1st) frostbite; Constant (4th) see the unseen

Coven Spells DC 25, attack +17; 8th cursed metamorphosis; 5th howling blizzard, illusory scene, scouting eye, wall of ice, clairvoyance, rewrite memory, talking corpse, clairaudience, dream message, augury, charm, illusory disguise

Change Shape ◆ (concentrate, occult, polymorph) The winter hag can take on the appearance of any Medium humanoid woman. This doesn't change their Speed or their attack and damage bonuses with their Strikes, but it might change the damage type their Strikes deal (typically to bludgeoning).

Curse of the Frozen Heart (curse) Saving Throw DC 25 Will

Stage 1 3d6 cold damage (1 day)

Stage 2 the target has resistance 5 to cold (1 day)

Stage 3 the target has resistance 10 to cold and treats no one as an ally (1 day)

Stage 4 the target is immune to cold, treats no one as an ally, and is unfriendly to all creatures it wasn't hostile to (1 day)

Stage 5 target becomes immune to cold and emotion effects, ceases to age, and is permanently dominated by the hag—if the hag is dead, the target remains at stage 4

Ice Climb A winter hag can Climb at the listed Speed, but only on ice. She ignores difficult terrain from ice and snow, and she doesn't risk falling when crossing ice.

Kiss of Rime ◆ (cold, occult) Frequency once per hour

Effect A shard of magic ice embeds itself within the flesh of a creature within 30 feet. The creature must save against the curse of the frozen heart.

Source: Pathfinder Monster Core 2

Running this fight? Add the winter hag to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

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