Whisper Dragon (Young, Spellcaster)

Creature 7
  • Large
  • dragon
  • occult
Perception
+15 (+17 to Sense Motive); darkvision, scent (imprecise) 60 feet
Languages
Common, Draconic, Empyrean, Fey, Telepathy 100 feet
Skills
Acrobatics +12, Athletics +14, Deception +13, Diplomacy +15, Intimidation +13, Occultism +15, Society +17, Stealth +14, Underworld Lore +17
Str +4, Dex +2, Con +3, Int +3, Wis +2, Cha +3

Telepathy 100 feet (aura, magical, mental)

Information Network The dragon can attempt a Society check to Recall Knowledge in place of a check to Gather Information, recalling intelligence from prior informants.

AC
25; Fort +15, Ref +13, Will +18
HP
110; Immunities confused, paralyzed, sleep

Diplomatic Solution ◇ (emotion, incapacitation, mental, occult) Trigger The dragon rolls initiative

Effect The dragon targets all enemies it can see within 60 feet with Calm heightened to a rank equal to half the dragon's level rounded up (DC 23 Will save). The dragon doesn't need to Sustain this effect, but if the dragon takes any hostile action against those affected, it breaks the effect for all creatures.

Distracting Whisper ⟲ (mental, occult) Trigger The dragon is targeted with an attack

Effect A mysterious voice whispers something disconcerting in the triggering creature's ear, inflicting a –2 circumstance penalty to the triggering attack.

Speed
40 feet, fly 140 feet

Melee ◆ jaws +18 (magical, reach 10 feet), Damage 2d10+6 piercing

Melee ◆ claw +18 (agile, magical), Damage 2d8+6 slashing

Melee ◆ tail +16 (magical, reach 15 feet), Damage 2d8+6 bludgeoning

Occult Prepared Spells DC 25, attack +17; 3rd hypercognition, ring of truth; 2nd clear mind, humanoid form, see the unseen; 1st command, disguise magic, mindlink; Cantrips (1st) daze, detect magic, forbidding ward, message, telekinetic hand

Occult Innate Spells DC 25; 4th clairvoyance (at will), suggestion, charm; 3rd clairaudience (at will); 2nd embed message; Cantrips (1st) daze, message

Cogitation Breath ◆◆ (mental, occult) The dragon unleashes a befuddling miasma, dealing 6d6 mental damage in a 30-foot cone (DC 25 basic Will save). A creature that fails its save is Stupefied 1 (Stupefied 2 on a critical failure) for 1 minute. The dragon can't use Cogitation Breath again for 1d4 rounds.

Steal Knowledge ◆ (concentrate, mental, occult) The dragon plucks a fragment of knowledge from the mind of a creature within 60 feet, choosing a skill to affect. The creature must attempt a DC 23 Will save.

Success The creature is unaffected.

Failure For the next minute, the creature takes a –1 status penalty to checks using that skill, and the dragon gets a +1 status bonus to using that skill.

Critical Failure As failure, but the penalty is –2 and the bonus is +2.

Source: Pathfinder Monster Core 2

Running this fight? Add the whisper dragon (young, spellcaster) to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

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