Whisper Dragon (Young, Spellcaster)
Creature 7- Perception
- +15 (+17 to Sense Motive); darkvision, scent (imprecise) 60 feet
- Languages
- Common, Draconic, Empyrean, Fey, Telepathy 100 feet
- Skills
- Acrobatics +12, Athletics +14, Deception +13, Diplomacy +15, Intimidation +13, Occultism +15, Society +17, Stealth +14, Underworld Lore +17
- Str +4, Dex +2, Con +3, Int +3, Wis +2, Cha +3
Telepathy 100 feet (aura, magical, mental)
Information Network The dragon can attempt a Society check to Recall Knowledge in place of a check to Gather Information, recalling intelligence from prior informants.
- AC
- 25; Fort +15, Ref +13, Will +18
- HP
- 110; Immunities confused, paralyzed, sleep
Diplomatic Solution ◇ (emotion, incapacitation, mental, occult) Trigger The dragon rolls initiative
Effect The dragon targets all enemies it can see within 60 feet with Calm heightened to a rank equal to half the dragon's level rounded up (DC 23 Will save). The dragon doesn't need to Sustain this effect, but if the dragon takes any hostile action against those affected, it breaks the effect for all creatures.
Distracting Whisper ⟲ (mental, occult) Trigger The dragon is targeted with an attack
Effect A mysterious voice whispers something disconcerting in the triggering creature's ear, inflicting a –2 circumstance penalty to the triggering attack.
- Speed
- 40 feet, fly 140 feet
Melee ◆ jaws +18 (magical, reach 10 feet), Damage 2d10+6 piercing
Melee ◆ claw +18 (agile, magical), Damage 2d8+6 slashing
Melee ◆ tail +16 (magical, reach 15 feet), Damage 2d8+6 bludgeoning
Occult Prepared Spells DC 25, attack +17; 3rd hypercognition, ring of truth; 2nd clear mind, humanoid form, see the unseen; 1st command, disguise magic, mindlink; Cantrips (1st) daze, detect magic, forbidding ward, message, telekinetic hand
Occult Innate Spells DC 25; 4th clairvoyance (at will), suggestion, charm; 3rd clairaudience (at will); 2nd embed message; Cantrips (1st) daze, message
Cogitation Breath ◆◆ (mental, occult) The dragon unleashes a befuddling miasma, dealing 6d6 mental damage in a 30-foot cone (DC 25 basic Will save). A creature that fails its save is Stupefied 1 (Stupefied 2 on a critical failure) for 1 minute. The dragon can't use Cogitation Breath again for 1d4 rounds.
Steal Knowledge ◆ (concentrate, mental, occult) The dragon plucks a fragment of knowledge from the mind of a creature within 60 feet, choosing a skill to affect. The creature must attempt a DC 23 Will save.
Success The creature is unaffected.
Failure For the next minute, the creature takes a –1 status penalty to checks using that skill, and the dragon gets a +1 status bonus to using that skill.
Critical Failure As failure, but the penalty is –2 and the bonus is +2.
Source: Pathfinder Monster Core 2