Vescavor Swarm
Creature 5- Perception
- +11; darkvision
- Languages
- Chthonian
- Skills
- Acrobatics +13, Athletics +10, Stealth +13
- Str −2, Dex +5, Con +4, Int −3, Wis +1, Cha +1
- AC
- 21; Fort +11, Ref +15, Will +9
- HP
- 60; Immunities mental, precision; Weaknesses area damage 5, cold iron 5, holy 5, splash damage 5; Resistances bludgeoning 5, piercing 5, slashing 2
Swarm Mind
- Speed
- 20 feet, fly 40 feet
Devour All ◆◆ The swarm eat away the very earth beneath their feet. The swarms Strides. All squares they occupy during their movement becomes difficult terrain. Any creatures they move through must succeed a DC 21 Reflex save or fall Prone.
Maddening Gibbers ◆◆ (auditory, mental) Each stupefied creature in the swarm's space must attempt a DC 21 Will saving throw as the swarm yammers an endless, maddening chorus.
Critical Success The target is unaffected and is temporarily immune to Maddening Gibbers for 1 minute.
Success The target is unaffected and is immune to Maddening Gibbers for 1 round.
Failure The target becomes Confused for 1 round.
Critical Failure The target becomes confused for 1 round and can't target fiends while confused in this way.
Ravenous Bites ◆ Each enemy in the swarm's space takes 3d6 piercing damage (DC 20 basic Fortitude save). A creature that fails its save is also Stupefied 1 for 1 round.
Source: Pathfinder Monster Core