Silvanshee

Creature 1
  • Tiny
  • agathion
  • celestial
  • holy
Perception
+8; darkvision
Languages
Common, Diabolic, Draconic, Empyrean, speak with animals
Skills
Acrobatics +7, Arcana +3, Medicine +6, Stealth +7
Str −2, Dex +4, Con +2, Int +0, Wis +3, Cha +2

Cat's Curiosity A silvanshee's core value is curiosity. This enables them to seek out new experiences and information beyond their current understanding. A silvanshee can use trained skill actions for all skills, even if they're untrained.

Constant Spells

AC
17; Fort +5, Ref +9, Will +6
HP
20; Weaknesses unholy 3
Speed
25 feet, fly 40 feet

Melee ◆ jaws +9 (finesse, holy, magical, unarmed), Damage 1d6-2 piercing plus 1d4 spirit

Melee ◆ claw +9 (agile, finesse, holy, magical, unarmed), Damage 1d4-2 slashing plus 1d4 spirit

Divine Innate Spells DC 17, attack +9; 4th read omens, vapor form; Cantrips (1st) know the way, light, prestidigitation, stabilize; Constant (2nd) speak with animals

Champion Focus Spells DC 17, attack +9; 1st lay on hands

Cat's Poise When a silvanshee uses their Vapor Form spell, the mist form remains roughly the size and shape of a cat, and the silvanshee retains their fly speed in this form.

Source: Pathfinder Monster Core 2

Running this fight? Add the silvanshee to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

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