Pakalchi

Creature 9
  • Medium
  • fiend
  • sahkil
  • unholy
Perception
+18; darkvision, truesight 60 feet
Languages
Chthonian, Diabolic, Empyrean, Requian, Telepathy 100 feet, Truespeech
Skills
Acrobatics +18, Deception +21, Diplomacy +21, Intimidation +21, Stealth +18
Str +4, Dex +5, Con +4, Int +2, Wis +3, Cha +6

Telepathy 100 feet (aura, magical, mental)

Easy to Call A pakalchi's level is considered 2 lower for the purpose of being conjured by the Binding Circle ritual (and potentially other rituals, at the GM's discretion), but it is always free to attack or leave instead of negotiate unless the primary caster's check is a critical success.

Constant Spells

AC
26; Fort +17, Ref +18, Will +20
HP
150; Immunities fear effects, poison; Weaknesses holy 5

Entangling Train ⟲ Trigger A creature moves adjacent to the pakalchi

Effect Writhing, pitch-black vines wrap around the creature. The creature takes 1d6 slashing damage and takes a -15-foot circumstance penalty to its Speeds until the end of its next turn.

Effect: Entangling Train

Speed
30 feet

Melee ◆ vine +18 (finesse, reach 10 feet, unholy, versatile p), Damage 2d10+6 slashing plus 1d6 spirit plus 1d6 persistent bleed plus Betrayal Toxin

Melee ◆ claw +18 (agile, finesse, unarmed, unholy), Damage 2d10+6 slashing plus 1d6 spirit

Ranged ◆ thorn +18 (agile, unholy), Damage 2d4+6 piercing plus 1d6 spirit plus 1d6 persistent bleed plus Betrayal Toxin

Divine Innate Spells DC 30, attack +22; 7th mask of terror (self only); 6th dominate; 5th suggestion (at will), calm, charm; Cantrips (1st) detect magic; Constant (6th) truesight, truespeech

Betrayal Toxin (divine, mental, poison) A creature affected by betrayal toxin hears whispers of incessant doubt in their head and can't treat any creature as their ally

Saving Throw DC 28 Fortitude

Maximum Duration 6 rounds

Stage 1 Stupefied 1 (1 round)

Stage 2 Stupefied 2 (1 round)

Skip Between ◆ (divine, teleportation) The sahkil moves from the Universe to the Ethereal Plane or vice-versa. While in the Ethereal Plane, they're unable to affect anything in the Universe, and they cannot be seen by beings or abilities in the Universe, unless these have an ability that can gaze into the Ethereal Plane. While on the Material Plane the inverse is true for anything on the Ethereal Plane. A summoned sahkil can't use Skip Between.

Source: Pathfinder Monster Core 2

Running this fight? Add the pakalchi to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

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