Nagaji Soldier

Creature 2
  • Medium
  • humanoid
  • nagaji
Perception
+8; low light vision
Languages
Common, Draconic
Skills
Athletics +8, Intimidation +5, Nature +6, Religion +5
Str +4, Dex +1, Con +3, Int −1, Wis +2, Cha +1
Items
longbow, khopesh, leather armor, arrows (20)
AC
18; Fort +9, Ref +7, Will +6
HP
28; Resistances poison 2

Reactive Strike ⟲

Speed
25 feet

Melee ◆ khopesh +10 (trip), Damage 1d8+4 slashing

Ranged ◆ longbow +7 (deadly d10, volley 30 feet), Damage 1d8 piercing

Slough Toxins ◆ Frequency once per round

Requirements The nagaji is afflicted with a poison

Effect The nagaji accelerates their metabolism. They roll a saving throw against the affliction with a +2 circumstance bonus. If they must attempt an ongoing save against the same poison at the end of their turn, they also get a +2 circumstance bonus to that save.

Source: Pathfinder Monster Core 2

Running this fight? Add the nagaji soldier to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

ORC Notice. From Pathfinder Monster Core (© 2024 Paizo Inc.) and Monster Core 2 (© 2025 Paizo Inc.). This product is licensed under the ORC License held in the Library of Congress at TX 9-307-067 and available online at various locations including www.paizo.com/orclicense, www.azoralaw.com/orclicense and others. All warranties are disclaimed as set forth therein. "Pathfinder" is a trademark of Paizo Inc.; this site is not published, endorsed or approved by Paizo Inc.

Full attribution and authors