Orc Commander
Creature 2- Perception
- +8; darkvision
- Languages
- Common, Orcish
- Skills
- Athletics +8, Intimidation +6, Survival +5
- Str +4, Dex +2, Con +1, Int −1, Wis +1, Cha +2
- Items
- greatclub, javelin (6), hide armor
- AC
- 19; Fort +7, Ref +6, Will +7
- HP
- 32
Ferocity ⟲
Reactive Strike ⟲
- Speed
- 25 feet
Melee ◆ greatclub +10 (backswing, shove), Damage 1d10+4 bludgeoning
Melee ◆ fist +10 (agile, shove, unarmed), Damage 1d4+4 bludgeoning
Ranged ◆ javelin +8 (thrown 30 feet), Damage 1d6+4 piercing
Battle Cry ◆ (auditory, concentrate, emotion, mental) Bellowing mightily, the orc commander gives themself and all orc allies within 60 feet a +1 status bonus to attack and damage rolls until the start of the orc commander's next turn.
Effect: Battle Cry
Source: Pathfinder Monster Core