Levaloch
Creature 7- Perception
- +16; greater darkvision
- Languages
- Diabolic, Empyrean, telepathy 100 feet
- Skills
- Acrobatics +14, Athletics +17, Intimidation +14, Religion +14
- Str +6, Dex +3, Con +4, Int +2, Wis +3, Cha +1
Greater Darkvision
Telepathy 100 feet (aura, magical, mental)
Hellstrider A levaloch ignores the effects of non-magical difficult terrain. They take no damage from caltrops or from damaging terrain that deals physical, acid, or cold damage.
A levaloch can move through liquids up to 5 feet deep at their full Speed.
- AC
- 25; Fort +17, Ref +14, Will +12; +1 status to all saves vs. magic
- HP
- 105; Immunities fire; Weaknesses holy 5; Resistances physical 5 (except silver)
Phalanx Fighter All devils of equal or lower level adjacent to a levaloch gain a +1 circumstance bonus to their AC as the levaloch shields them from harm.
Effect: Phalanx Fighter
Stable Stance A levaloch gains a +2 circumstance bonus to their Fortitude DC against being Shoved and to other saving throws to resist being moved against their will.
- Speed
- 30 feet, climb 30 feet
Melee ◆ trident +19 (magical, unholy), Damage 2d8+12 piercing plus Merciless Thrust
Ranged ◆ trident +16 (magical, thrown 20 feet, unholy), Damage 2d8+12 piercing
Ranged ◆ barbed net +16 (magical, unholy), Damage Barbed Net
Barbed Net When a levaloch hits a creature with their barbed net, the net wraps around the target, which becomes Clumsy 1 and takes a -10-foot circumstance penalty to its Speeds. If the Strike was a critical success, the target is also Immobilized.
When a creature Escapes, or if the Strike misses, the net crumbles into rust.
Each time a creature attempts to Escape, it takes 1d6 slashing damage from the net's barbs, regardless of whether the attempt succeeds.
Effect: Barbed Net
Forge Weapon ◆ (manipulate) A levaloch reforges part of their barbed iron substance into a new +1 Striking trident or barbed net. Their previous trident crumbles to rust.
When the levaloch is destroyed, any tridents or barbed nets they created crumble to rust.
Merciless Thrust When a levaloch hits a creature that has the Clumsy, Enfeebled, Immobilized, or Restrained conditions with a melee trident Strike, the Strike deals an additional 2d6 damage.
Source: Pathfinder Monster Core 2