Kanya
Creature 7- Perception
- +16; darkvision
- Languages
- Diabolic, Draconic, Empyrean, Truespeech
- Skills
- Acrobatics +14, Athletics +17, Deception +16, Diplomacy +18, Nature +14, Performance +20, Religion +14, Survival +12
- Str +4, Dex +3, Con +5, Int +2, Wis +3, Cha +5
- Items
- longsword, virtuoso harp
Constant Spells
- AC
- 25; Fort +14, Ref +16, Will +16
- HP
- 135; Weaknesses cold iron 10, unholy 10
Free Expression A kanya's auditory and sonic effects attempt to counteract any effect that would directly control, manipulate, or prevent them from expressing themself freely, such as Silence. They can also spend an action, which has concentrate trait, to speak forcefully and counteract such effects. The counteract modifier is +16 in either case.
- Speed
- 25 feet, fly 45 feet
Melee ◆ longsword +18 (holy, magical, versatile p), Damage 1d8+10 slashing plus 1d6 sonic
Melee ◆ tail +17 (agile, holy, magical, reach 10 feet), Damage 2d6+10 bludgeoning plus Grab
Divine Innate Spells DC 26, attack +18; 4th suggestion, clear mind, noise blast, charm, counter performance, soothe; 2nd invisibility; Cantrips (1st) courageous anthem, daze, detect magic, figment, light, summon instrument, uplifting overture; Constant (5th) truespeech
Muse's Courage Any Courageous Anthem the kanya casts grants a +2 status bonus instead of +1.
Spell Effect: Courageous Anthem (Kanya)
Grab ◆
Source: Pathfinder Monster Core