Halfling Troublemaker
Creature 1- Perception
- +10
- Languages
- Common, Halfling
- Skills
- Acrobatics +7, Athletics +3, Deception +5, Stealth +7, Thievery +7
- Str +1, Dex +4, Con +1, Int +0, Wis +3, Cha +3
- Items
- filcher's fork, leather armor
- AC
- 16; Fort +4, Ref +10, Will +7
- HP
- 18
- Speed
- 30 feet
Melee ◆ filcher's fork +9 (agile, backstabber, deadly d6, finesse), Damage 1d4+1 piercing
Ranged ◆ filcher's fork +9 (agile, backstabber, deadly d6, thrown 20 feet), Damage 1d4+1 piercing
Graffiti Egg ◆ The halfling troublemaker throws an egg filled with paint, glitter, and confetti at a creature within 30 feet. The target must succeed a DC 17 Reflex saving throw or become Dazzled for 1 round (or 1 minute on a critical failure).
Keen Eyes The halfling gains a +2 circumstance bonus when using the Seek action to find Hidden or Undetected creatures within 30 feet of it.
Whenever the halfling targets a creature that is Concealed or hidden from them, reduce the DC of the flat check to DC 3 Flat for a concealed target or DC 9 Flat for a hidden one.
Sneak Attack The troublemaker deals an extra 1d6 precision damage to Off-Guard creatures.
Source: Pathfinder Monster Core