Festrog
Creature 1- Perception
- +6; darkvision
- Languages
- Common
- Skills
- Acrobatics +5, Athletics +6, Stealth +7, Survival +5
- Str +4, Dex +2, Con +2, Int +0, Wis +1, Cha +1
- AC
- 15 void healing; Fort +7, Ref +7, Will +6
- HP
- 25; Immunities bleed, death effects, disease, paralyzed, poison, sleep, unconscious
Diseased Pustules (disease, poison) Whenever the festrog takes piercing or slashing damage, creatures adjacent to the festrog take 1d4 poison damage (DC 14 basic Reflex save).
Void Healing
- Speed
- 30 feet
Melee ◆ jaws +9 (unarmed), Damage 1d6+4 piercing
Melee ◆ claw +9 (agile, unarmed), Damage 1d4+4 slashing plus Grab
Feast ◆ (manipulate) Requirements The festrog's last action was a jaws Strike that damaged a living creature
Effect The festrog tears into the creature's flesh and gulps it down voraciously, dealing 1d4 slashing damage to the creature and gaining temporary Hit Points equal to the damage dealt. These temporary HP last for 1 minute.
On All Fours ◆ Requirements The festrog has nothing in their hands
Effect The festrog Strides with a +10-foot circumstance bonus to their Speed.
Grab ◆
Source: Pathfinder Monster Core 2