Electric Eel

Creature 1
  • Small
  • animal
  • aquatic
Perception
+4; low light vision
Skills
Athletics +6, Stealth +7
Str +1, Dex +2, Con +2, Int −5, Wis +1, Cha −1
AC
16; Fort +7, Ref +7, Will +4
HP
18; Resistances electricity 7
Speed
5 feet, swim 30 feet

Melee ◆ jaws +6 (unarmed), Damage 1d6+3 piercing

Melee ◆ tail +6 (agile), Damage 1d4+1 bludgeoning plus 1d4 electricity plus Stunning Shock

Stunning Shock (incapacitation) A creature critically hit by the electric eel's tail must attempt a DC 17 Fortitude save.

Critical Success The creature is unaffected.

Success The creature is Stunned 1.

Failure The creature is Stunned 2.

Critical Failure The creature is Stunned 3.

Source: Pathfinder Monster Core

Running this fight? Add the electric eel to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

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