Dvorovoi
Creature 3- Perception
- +12 tremorsense (imprecise) within their entire bound yard
- Languages
- Common, Fey
- Skills
- Crafting +8, Household Lore +11, Nature +9, Stealth +9
- Str +3, Dex +2, Con +1, Int −1, Wis +0, Cha +1
- Items
- pitchfork
Tremorsense (Imprecise) within their entire bound yard
Master of the Yard The dvorovoi helps or causes trouble in the yard, milking or scaring cows, protecting or scattering tools, and so forth. A yard so blessed never encounters random accidents such as fires, and any checks to Craft, Earn Income, Repair, or Subsist in the yard receive a +2 circumstance bonus. If the dvorovoi is unfriendly, such checks take a –2 circumstance penalty instead, as the dvorovoi hides things, makes noise when people try to sleep, tangles weaving, and otherwise makes life a misery. A domovoi must spend a week in a place before these benefits occur.
At-Will Spells
- AC
- 18; Fort +10, Ref +9, Will +7
- HP
- 44; Weaknesses cold iron 5
Shy A dvorovoi is naturally Invisible while within sight of their bound home. The dvorovoi can become visible, or even selectively visible-allowing some people to see them.
- Speed
- 30 feet
Melee ◆ pitchfork +12, Damage 1d8+6 piercing
Primal Innate Spells 2nd entangling flora, speak with animals (at will); 1st charm (animals only), command (animals only), mending; Cantrips (1st) prestidigitation, telekinetic hand
Source: Pathfinder Monster Core 2