Giant Chameleon
Creature 3- Perception
- +10; low light vision
- Skills
- Athletics +9, Stealth +10
- Str +5, Dex +3, Con +1, Int −4, Wis +3, Cha −2
Camouflage The giant chameleon can change its coloration to match its surroundings. It doesn't need cover to attempt to Hide with a Stealth check.
- AC
- 18 all-around vision; Fort +8, Ref +12, Will +8
- HP
- 60
All-Around Vision
- Speed
- 30 feet, climb 20 feet
Melee ◆ jaws +12 (reach 10 feet, unarmed), Damage 1d10+7 piercing
Melee ◆ tongue +12 (agile, reach 15 feet), Damage Tongue Grab
Tongue Grab If the giant chameleon hits a creature with a tongue Strike, that creature becomes Grabbed by the giant chameleon. The target isn't Immobilized, but it can't move beyond the reach of the giant chameleon's tongue. A creature can sever the tongue with an attack that hits AC 15 and deals at least 4 slashing damage. Though this doesn't deal any damage to the giant chameleon, it prevents it from using its tongue Strike until it regrows its tongue, which takes a week.
Source: Pathfinder Monster Core 2