Compsognathus Swarm

Creature 3
  • Large
  • animal
  • dinosaur
  • swarm
Perception
+9; low light vision, scent (imprecise) 30 feet
Skills
Acrobatics +8, Athletics +9, Stealth +10
Str +2, Dex +4, Con +2, Int +0, Wis +1, Cha +0
AC
19; Fort +8, Ref +12, Will +7
HP
40; Immunities grabbed, precision, prone, restrained, swarm mind; Weaknesses area damage 5, splash damage 5; Resistances bludgeoning 2, piercing 5, slashing 5

Evade ⟲ Trigger An adjacent enemy targets the swarm with a Strike

Effect With quick movements, the swarm gains a +1 circumstance bonus to AC against the triggering attack. If the attack misses, the swarm can Stride up to 10 feet after the Strike.

Speed
30 feet, swim 15 feet

Compsognathus Venom (poison) Saving Throw DC 20 Fortitude

Maximum Duration 6 rounds

Stage 1 1d6 poison damage and Enfeebled 1 (1 round)

Stage 2 1d8 poison damage and enfeebled 1 (1 round)

Venomous Bite ◆ Each enemy in the swarm's space takes 2d4 piercing damage (DC 20 basic Reflex save). A creature who fails the save is also exposed to compsognathus venom.

Source: Pathfinder Monster Core 2

Running this fight? Add the compsognathus swarm to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

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