Chupacabra
Creature 3- Perception
- +9; darkvision
- Languages
- Aklo, (can't speak any language)
- Skills
- Acrobatics +9, Athletics +9, Stealth +9
- Str +3, Dex +4, Con +2, Int −3, Wis +2, Cha −2
- AC
- 18; Fort +9, Ref +11, Will +7
- HP
- 45
- Speed
- 25 feet
Melee ◆ jaws +11 (finesse, unarmed), Damage 1d10+5 piercing plus Grab
Melee ◆ claw +11 (agile, finesse, unarmed), Damage 1d6+5 slashing
Pounce ◆ The chupacabra Strides and makes a Strike at the end of that movement. If the chupacabra began this action Hidden, it remains hidden until after this ability's Strike.
Suck Blood ◆ Requirements The chupacabra has a creature Grabbed
Effect The chupacabra sucks blood from the grabbed creature. The chupacabra gains the Quickened condition for 1 minute and can use the extra action only for Strike and Stride actions.
A chupacabra can't Suck Blood again while it is quickened in this way.
A creature that has its blood drained by a chupacabra is Drained 1 until it receives healing (of any kind or amount).
Grab ◆
Source: Pathfinder Monster Core