Whisper Dragon (Ancient)

Creature 16
  • uncommon
  • Huge
  • dragon
  • occult
Perception
+28 (+30 to Sense Motive); darkvision, scent (imprecise) 60 feet
Languages
Common, Draconic, Empyrean, Fey, Telepathy 100 feet
Skills
Acrobatics +27, Athletics +29, Deception +28, Diplomacy +30, Intimidation +28, Occultism +31, Society +35, Stealth +29, Underworld Lore +33
Str +7, Dex +5, Con +6, Int +9, Wis +6, Cha +8

Telepathy 100 feet (aura, magical, mental)

Information Network The dragon can attempt a Society check to Recall Knowledge in place of a check to Gather Information, recalling intelligence from prior informants.

Constant Spells

AC
39; Fort +28, Ref +26, Will +30; hidden mind
HP
290; Immunities confused, paralyzed, sleep

Diplomatic Solution ◇ (emotion, incapacitation, mental, occult) Trigger The dragon rolls initiative

Effect The dragon targets all enemies it can see within 60 feet with Calm heightened to a rank equal to half the dragon's level rounded up (DC 35 Will save). The dragon doesn't need to Sustain this effect, but if the dragon takes any hostile action against those affected, it breaks the effect for all creatures.

Distracting Whisper ⟲ (mental, occult) Trigger The dragon is targeted with an attack

Effect A mysterious voice whispers something disconcerting in the triggering creature's ear, inflicting a –2 circumstance penalty to the triggering attack.

Effect: Distracting Whisper

Speed
60 feet, fly 200 feet

Melee ◆ jaws +32 (magical, reach 15 feet), Damage 3d12+15 piercing

Melee ◆ claw +32 (agile, magical, reach 10 feet), Damage 3d10+15 slashing

Melee ◆ tail +30 (magical, reach 20 feet), Damage 3d10+15 bludgeoning

Occult Innate Spells DC 37; 8th suggestion, charm; 7th retrocognition; 5th mind probe; 4th clairvoyance (at will); 3rd clairaudience (at will), mind reading, ring of truth; 2nd embed message; Cantrips (1st) daze, message; Constant (8th) hidden mind

Cogitation Breath ◆◆ (mental, occult) The dragon unleashes a befuddling miasma, dealing 15d6 mental damage in a 50-foot cone (DC 37 basic Will save). A creature that fails its save is Stupefied 1 (Stupefied 2 on a critical failure) for 1 minute. The dragon can't use Cogitation Breath again for 1d4 rounds.

Draconic Frenzy ◆◆ The dragon makes two claw Strikes and one tail Strike in any order.

Draconic Momentum The dragon recharges their Cogitation Breath whenever they score a critical hit with a Strike.

Steal Knowledge ◆ (concentrate, mental, occult) The dragon plucks a fragment of knowledge from the mind of a creature within 60 feet, choosing a skill to affect. The creature must attempt a DC 35 Will save.

Success The creature is unaffected.

Failure For the next minute, the creature takes a –1 status penalty to checks using that skill, and the dragon gets a +1 status bonus to using that skill.

Critical Failure As failure, but the penalty is –2 and the bonus is +2.

Thought Whispers ◆◆ (mental, occult) Frequency once per minute

Effect The dragon sends their mind out to seek others' thoughts, affecting all creatures within 60 feet with Mind Reading (DC 37 Will).

Unveil Secret ◆◆ (fear, mental, occult) The dragon delves into the mind of a creature within 60 feet to scour for secrets, learning something the creature would find embarrassing or shameful unless they succeed a DC 37 Will save. The target becomes Frightened 1 and can't reduce their frightened condition for 1 minute or until the dragon reveals the secret. As a reaction when the affected creature attempts a check, the dragon can reveal their secret to discomfit them, requiring them to roll twice and take the lower result; this is a misfortune effect.

Source: Pathfinder Monster Core 2

Running this fight? Add the whisper dragon (ancient) to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

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