Warsworn
Creature 16- Perception
- +27; darkvision
- Languages
- Common, (Can't Speak Any Language)
- Skills
- Athletics +33
- Str +9, Dex +5, Con +7, Int −1, Wis +5, Cha +5
- AC
- 37; Fort +29, Ref +25, Will +27; +1 status to all saves vs. vitality
- HP
- 350, void healing; Immunities death effects, disease, paralyzed, poison, unconscious, bleed
Frightful Presence (aura, emotion, fear, mental) 100 feet. DC 35 Will
Reactive Strike ⟲
Void Healing
- Speed
- 30 feet
Melee ◆ corpse wave +32 (magical), Damage 4d12+9 bludgeoning plus Energy Drain
Melee ◆ animated weapon +30 (agile, magical, reach 100 feet), Damage 4d4+9 bludgeoning
Ranged ◆ scrap ball +28 (magical), Damage 4d12+9 bludgeoning plus Plummet
Absorb ◇ (death, divine, void) Trigger The warsworn moves into a dying creature's space;
Effect The warsworn absorbs the dying creature into itself, instantly killing the creature and healing the warsworn for a number of Hit Points equal to the creature's level. As long as the warsworn still exists, absorbed creatures can't be resurrected except by Wish or a similarly powerful effect.
Animated Weapons (aura, divine) 100 feet.
The warsworn automatically controls unattended weapons in the aura, which levitate around the warsworn. The warsworn can telekinetically wield these weapons to make melee Strikes with a reach of 100 feet. These strikes deal four of the weapon's damage dice +9 and use the weapon's damage type.
Energy Drain (divine, void) When a warsworn hits with a corpse wave Strike or damages a creature with Trample, the target must succeed at a DC 35 Fortitude save or become Drained 2 and Doomed 1. On a critical success, the target becomes temporarily immune to the warsworn's energy drain for 24 hours.
Plummet A creature hit by a warsworn's scrap ball Strike must attempt a DC 37 Reflex save. On a failure, the target falls Prone; if the target was airborne, it falls up to 120 feet, taking damage from the fall and landing prone if the descent brings it to the ground. On a critical failure, the target is also held under a pile of scrap (Escape (DC 37)).
Trample ◆◆◆ Huge or smaller, corpse wave, DC 37 basic Reflex
Source: Pathfinder Monster Core