Tripkee Rain-Caller
Creature 4- Perception
- +12; darkvision
- Languages
- Common, Tripkee
- Skills
- Acrobatics +10, Athletics +8, Jungle Lore +10, Nature +12, Stealth +10, Survival +12
- Str +1, Dex +3, Con +2, Int +1, Wis +5, Cha +0
- Items
- dart (4), staff
- AC
- 20; Fort +8, Ref +11, Will +14
- HP
- 60
- Speed
- 25 feet, climb 20 feet, jungle passage
Melee ◆ staff +9 (monk, two hand d8), Damage 1d4+4 bludgeoning
Ranged ◆ dart +12 (agile, thrown 20 feet), Damage 1d4+4 piercing
Primal Prepared Spells DC 21, attack +14; 2nd mist, summon elemental, water walk; 1st gust of wind, hydraulic push, thunderstrike; Cantrips (1st) electric arc, guidance, know the way, stabilize
Primal Focus Spells DC 21, attack +14; 1st tempest surge
Jungle Passage Tripkees ignore difficult terrain in forests and jungles.
Source: Pathfinder Monster Core 2