Viper Swarm
Creature 4- Perception
- +12; low light vision, scent (imprecise) 60 feet
- Skills
- Acrobatics +13, Stealth +11
- Str +1, Dex +5, Con +3, Int −4, Wis +2, Cha −3
- AC
- 18; Fort +11, Ref +13, Will +10
- HP
- 50; Immunities swarm mind, precision; Weaknesses area damage 5, splash damage 5; Resistances bludgeoning 5, piercing 5, slashing 3
Swarm Mind
- Speed
- 30 feet, climb 30 feet, swim 30 feet
Venom Spritz ◆◆ The vipers spray venom from their fangs in a defensive display. Each creature in a 10-foot cone is exposed to viper swarm venom but gains a +2 circumstance bonus to its initial saving throw against the poison.
Venomous Fangs ◆ Each enemy in the swarm's space takes 2d8 piercing damage (DC 21 basic Reflex save). A creature that fails their save is also exposed to viper swarm venom.
Viper Swarm Venom (poison) Saving Throw DC 21 Fortitude
Maximum Duration 6 rounds
Stage 1 1d4 poison damage (1 round)
Stage 2 1d6 poison damage and Clumsy 1 (1 round)
Stage 3 2d4 poison damage, Clumsy 2, and Enfeebled 1 (1 round)
Source: Pathfinder Monster Core 2