Ugothol
Creature 4- Perception
- +10; darkvision
- Languages
- Alghollthu, Common, Thalassic, Truespeech
- Skills
- Acrobatics +12, Athletics +12, Deception +13, Stealth +13, Thievery +9
- Str +4, Dex +3, Con +3, Int +0, Wis +2, Cha +3
- Items
- longsword, studded leather armor
Constant Spells
- AC
- 21; Fort +9, Ref +9, Will +12; +2 status to all saves vs. auditory and visual
- HP
- 60; Resistances bludgeoning 5
- Speed
- 25 feet
Melee ◆ longsword +14 (versatile p), Damage 1d8+6 slashing
Melee ◆ claw +12 (agile, unarmed), Damage 2d6+6 slashing plus Grab
Occult Innate Spells DC 19, attack +11; Constant (5th) truespeech
Assume Form (concentrate, occult, polymorph) The ugothol spends 10 minutes reshaping its appearance to take on the shape of any Small or Medium humanoid. It gains a +4 circumstance bonus to Deception checks to pass as that creature.
Blood Nourishment ◆ The ugothol uses its three-pronged tongue to drink the blood of an adjacent Restrained or Unconscious creature. The creature gains Drained 1
Compression When the ugothol successfully Squeezes, it moves through the tight space at full speed. Narrow confines are not difficult terrain for an ugothol.
Revert Form ◇ Requirements The ugothol is in an assumed form
Effect The ugothol resumes its true form. Until the start of its next turn, it gains a +2 status bonus to attack rolls, damage rolls, saving throws, and skill checks.
Effect: Revert Form
Sneak Attack The ugothol deals 1d6 extra precision damage to Off-Guard creatures.
Grab ◆
Source: Pathfinder Monster Core