Tooth Fairy Swarm
Creature 3- Perception
- +8; darkvision
- Skills
- Acrobatics +10, Stealth +10, Thievery +12
- Str −2, Dex +3, Con +0, Int −1, Wis +2, Cha +2
- AC
- 18; Fort +5, Ref +10, Will +7
- HP
- 28; Immunities precision, swarm mind; Weaknesses area damage 5, cold iron 5, splash damage 5; Resistances bludgeoning 2, piercing 5, slashing 5
Swarm Mind
Plaque Burst When killed, a tooth fairy swarm bursts into sticky, foul-smelling white dust. Each creature in a 15-foot emanation must succeed at a DC 20 Fortitude save or become Sickened 1 (Sickened 2 on a critical failure).
- Speed
- 10 feet, fly 40 feet
Pinch ◆ Tooth fairies pinch their victims' fingers, noses, ears, or similar protruding body parts. Each enemy in the swarm's space takes 2d6 bludgeoning damage (DC 20 basic Reflex save). Creatures that critically fail this save are Sickened 1 from the pain.
Pry ◆◆◆ The tooth fairies try to pry out one of their target's teeth. One enemy in the swarm's space takes 4d6 bludgeoning damage with a DC 20 basic Reflex save. On a failed save, the target takes 2 bleed damage and loses a tooth.
If the creature loses a tooth, it takes a –1 status penalty to Charisma-based skill checks and must succeed at a DC 5 Flat to Cast a Spell unless that spell has the subtle trait. These effects last for 1 day, or until the stolen tooth is returned and the target regains at least 1 Hit Point.
Effect: Tooth Tug
Source: Pathfinder Monster Core