Skeletal Giant

Creature 3
  • Large
  • mindless
  • skeleton
  • undead
  • unholy
Perception
+7; darkvision
Skills
Athletics +12, Intimidation +9
Str +5, Dex +1, Con +3, Int −5, Wis +0, Cha +2
Items
glaive, half plate
AC
17; Fort +8, Ref +8, Will +7
HP
50, void healing; Immunities death effects, disease, paralyzed, poison, unconscious, bleed; Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5

Void Healing

Speed
30 feet

Melee ◆ glaive +12 (deadly d8, forceful, reach 15 feet), Damage 1d8+7 slashing

Melee ◆ horns +12 (agile), Damage 1d10+5 piercing

Broad Swipe ◆◆ The giant makes two Strikes with its glaive against two adjacent foes, both of whom are within its reach. Both attacks count toward the giant's multiple attack penalty, but the penalty doesn't increase until after both attacks.

Terrifying Charge ◆◆ The giant Strides and makes a horns Strike with a +4 circumstance bonus to damage.

If the strike hits, the giant attempts to Demoralize the target.

Source: Pathfinder Monster Core

Running this fight? Add the skeletal giant to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

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