Snapping Flytrap
Creature 3- Perception
- +7; tremorsense (imprecise) 30 feet
- Skills
- Athletics +11, Stealth +10
- Str +2, Dex +3, Con +5, Int −5, Wis +2, Cha −2
Tremorsense (Imprecise) 30 feet
- AC
- 18; Fort +12, Ref +8, Will +7
- HP
- 50; Weaknesses fire 5; Resistances acid 5
Quick Capture ⟲ Trigger A creature hits or touches the flytrap.
Effect The flytrap makes a leaf Strike against the triggering creature. If it hits, the creature is Grabbed in that leaf.
- Speed
- 15 feet
Melee ◆ leaf +11 (reach 10 feet), Damage 1d8+2 piercing plus 1d6 acid plus Improved Grab
Focused Assault ◆◆ The flytrap attacks a single target with both its two leaves. The flytrap makes one leaf Strike. On a success, the flytrap deals the damage from one leaf Strike plus an additional 1d8 piercing damage for every leaf beyond the first. On a failure, the flytrap deals the damage from one leaf Strike, but it can't use Improved Grab. It deals no damage on a critical failure. This counts toward the flytrap's multiple attack penalty as a number of attacks equal to the number of leaves the flytrap has.
Hungry Flurry ◆◆ The flytrap makes two leaf Strikes at a -2 penalty, each against a different target. These attacks count toward the flytrap's multiple attack penalty, but the multiple attack penalty doesn't increase until after it makes all its attacks.
Swallow Whole ◆ (attack) Medium, 1d8+1 bludgeoning plus 1d6 acid, Rupture 5
Improved Grab ◇
Source: Pathfinder Monster Core