Tanuki Village Hero
Creature 1- Perception
- +4
- Languages
- Common, Tanuki
- Skills
- Athletics +5, Diplomacy +6, Legal Lore +3, Stealth +6
- Str +2, Dex +3, Con +2, Int +0, Wis −1, Cha +3
- Items
- dart (10), kama, studded leather armor
- AC
- 16; Fort +7, Ref +8, Will +2
- HP
- 21
Tactical Retreat ⟲ (emotion, fear, mental) Trigger The tanuki takes damage
Effect The tanuki runs to a better tactical position. The tanuki gains the Fleeing condition until the beginning of their next turn and Strides.
- Speed
- 25 feet
Melee ◆ kama +7 (agile, trip), Damage 1d6+2 slashing
Ranged ◆ dart +8 (agile, thrown 20 feet), Damage 1d4+2 piercing
Change Shape ◆ (concentrate, polymorph, primal) The tanuki takes on the form of a mundane raccoon dog. This makes them Tiny and gives them a +2 status bonus to their Stealth modifier, but they can't make Strikes.
Tricky Throw ◆◆ (polymorph) The tanuki winds up and puts their everything into a throw. They make a dart Strike at one enemy within 40 feet. If the Strike is unsuccessful, the tanuki falls Prone. If the Strike is successful, they really did put everything into the throw, having transformed into the dart the moment they threw it. The tanuki disappears from the space they threw from, appears in a space adjacent to the enemy and makes a kama Strike against said enemy, who's Off-Guard to the attack.
Source: Pathfinder Monster Core 2