Resurrection Dragon (Ancient)

Creature 17
  • uncommon
  • Huge
  • divine
  • dragon
Perception
+32; darkvision, scent (imprecise) 60 feet
Languages
Common, Draconic, Necril
Skills
Acrobatics +28, Arcana +28, Athletics +33, Diplomacy +31, Medicine +33, Necromancy Lore +36, Religion +33, Stealth +30
Str +9, Dex +5, Con +6, Int +5, Wis +9, Cha +6
AC
39; Fort +28, Ref +27, Will +32
HP
320; Immunities death effects, paralyzed, sleep; Resistances spirit 20

Reawaken! ⟲ (divine, spirit, vitality) Trigger A living creature the resurrection dragon can see dies

Effect The resurrection dragon uses divine and vital energy to retether the soul to its dead body. The willing creature is returned to life with half of their total Hit Points. A creature can be resurrected by this ability only once.

Risen Commander (divine) A resurrection dragon has a strong connection with its minions and can Sustain Summon Undead or Invoke Spirits as a free action once per turn.

Siphon Life ⟲ (divine, healing, vitality) Trigger A creature within 60 feet uses a healing effect that restores Hit Points

Effect The resurrection dragon redirects vital energies away from the effect, minimizing its impact. The triggering effect results in the minimum amount on any dice rolls to restore Hit Points, and any flat values for restoring Hit Points (such as the additional Hit Points for a two-action Heal spell) are cut in half. The dragon then gains 3d8 temporary Hit Points that last for 1 round.

Speed
50 feet, fly 200 feet

Melee ◆ jaws +33 (magical, reach 15 feet), Damage 3d12+15 piercing plus 1d6 void

Melee ◆ claw +33 (agile, magical, reach 10 feet), Damage 3d10+15 slashing

Melee ◆ tail +31 (magical, reach 20 feet), Damage 3d12+15 bludgeoning

Divine Innate Spells DC 38; 9th raise dead, invoke spirits, harm, summon undead (at will); 4th talking corpse; Cantrips (1st) guidance, stabilize, void warp

Arise! (divine, exploration, healing) The resurrection dragon uses their mastery over life energy to cast their own soul into the land of the dead and pull a willing creature's soul back to its body in a process that takes 1 hour. This has the effects of Raise Dead, except the maximum level of the target is 13th and the soul is tethered to the dragon's. Only one creature can be tethered to the dragon's soul at a time. If the creature and the dragon are no longer on the same plane or the dragon dies, the raised creature dies and can't be raised with Arise! again. The dragon can Dismiss the connection at any time. Doing so doesn't prevent the dragon from raising the creature with Arise! again.

While raised in this way, the creature is still a valid target for raise dead, Resurrect, and similar effects. Returning the creature to life in this way fully restores the creature, severing the connection to the dragon and allowing the dragon to establish a connection with a different creature.

Draconic Frenzy ◆◆ The dragon makes two claw strikes and one tail strike in any order.

Draconic Momentum The dragon recharges their Soul Siphoning Breath whenever they score a critical hit with a Strike.

Necro Puppeteer ◆◆ (divine, void) The dragon siphons energy into an undead creature, a dying creature, or a corpse they can see within 60 feet. The dragon moves the target creature 30 feet and causes it to unleash a wave of void energy in a 10-foot emanation, dealing 6d8 void damage (DC 32 basic Reflex save).

Soul Siphoning Breath ◆◆ (divine, void) The dragon unleashes a torrent of divine energy, dealing 16d6 void damage in a 50-foot cone (DC 38 basic Fortitude save) that draws the life force from creatures within. The dragon gains fast healing 15 until their Soul Siphoning Breath recharges. The resurrection dragon can't use Soul Siphoning Breath again for 1d4 rounds.

Source: Pathfinder Monster Core 2

Running this fight? Add the resurrection dragon (ancient) to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

ORC Notice. From Pathfinder Monster Core (© 2024 Paizo Inc.) and Monster Core 2 (© 2025 Paizo Inc.). This product is licensed under the ORC License held in the Library of Congress at TX 9-307-067 and available online at various locations including www.paizo.com/orclicense, www.azoralaw.com/orclicense and others. All warranties are disclaimed as set forth therein. "Pathfinder" is a trademark of Paizo Inc.; this site is not published, endorsed or approved by Paizo Inc.

Full attribution and authors