Larval Ofalth

Creature 4
  • Medium
  • aberration
Perception
+9; darkvision
Languages
Common
Skills
Athletics +13, Stealth +9
Str +5, Dex +1, Con +3, Int −2, Wis +1, Cha −2
Items
trash shield

Hide in Filth A larval ofalth can hide in any pile of filth or trash that is its size or larger, allowing it to use Stealth for initiative. If it rolls Stealth for initiative, on the first round of combat, creatures that haven't acted yet are Off-Guard to it.

AC
20 (22 with trash shield raised); Fort +11, Ref +9, Will +9
HP
60; Immunities disease, poison

Shield Block ⟲

Stench (aura, olfactory) 30 feet. DC 19 Fortitude

Speed
25 feet

Melee ◆ claw +13 (unarmed), Damage 2d8+5 slashing plus Wretched Weeps

Ranged ◆ leachate +11, Damage 3d8 acid plus Wretched Weeps

Wretched Weeps Saving Throw DC 19 Fortitude

Stage 1 carrier with no ill effect (1 day)

Stage 2 2d4 persistent bleed every hour and Enfeebled 1 (1 day);

Stage 3 2d6 persistent bleed every hour and Enfeebled 2 (1 day)

Source: Pathfinder Monster Core

Running this fight? Add the larval ofalth to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

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