Larval Ofalth
Creature 4- Perception
- +9; darkvision
- Languages
- Common
- Skills
- Athletics +13, Stealth +9
- Str +5, Dex +1, Con +3, Int −2, Wis +1, Cha −2
- Items
- trash shield
Hide in Filth A larval ofalth can hide in any pile of filth or trash that is its size or larger, allowing it to use Stealth for initiative. If it rolls Stealth for initiative, on the first round of combat, creatures that haven't acted yet are Off-Guard to it.
- AC
- 20 (22 with trash shield raised); Fort +11, Ref +9, Will +9
- HP
- 60; Immunities disease, poison
Shield Block ⟲
Stench (aura, olfactory) 30 feet. DC 19 Fortitude
- Speed
- 25 feet
Melee ◆ claw +13 (unarmed), Damage 2d8+5 slashing plus Wretched Weeps
Ranged ◆ leachate +11, Damage 3d8 acid plus Wretched Weeps
Wretched Weeps Saving Throw DC 19 Fortitude
Stage 1 carrier with no ill effect (1 day)
Stage 2 2d4 persistent bleed every hour and Enfeebled 1 (1 day);
Stage 3 2d6 persistent bleed every hour and Enfeebled 2 (1 day)
Source: Pathfinder Monster Core