Island Oni

Creature 17
  • Huge
  • giant
  • humanoid
  • oni
  • water
Perception
+32 mist vision; greater darkvision
Languages
Common
Skills
Acrobatics +30, Athletics +33, Deception +32, Intimidation +32, Nature +29
Str +9, Dex +6, Con +6, Int +2, Wis +9, Cha +6
Items
longspear

Greater Darkvision

Mist Vision The island oni ignores the Concealed condition from fog and mist.

Constant Spells

AC
38; Fort +26, Ref +28, Will +34; +1 status to all saves vs. water
HP
390; Immunities electricity; Weaknesses spirit 20

Bean Panic Oni are curiously afraid of beans, especially as the seasons begin to change. If a creature Interacts to throw a handful of beans at the oni, the oni becomes Frightened 2. While frightened this way, their weakness to spirit damage is increased by 5. The oni then becomes immune to bean panic for 24 hours.

Lost Oni Island (aura, primal) An island oni can claim an island of up to 1-mile radius in a process that takes 1 week, during which the oni must defeat any who come to challenge its claim. If successful, the oni can freely control the weather on its island and in a 1-mile radius from the shore, with the effect of a successful Control Weather ritual.

This altered weather surrounds the island in thick fog, seaborne mirages, or other phenomena that increase the DC of checks to locate and navigate to the island (Such as Sailing Lore or Survival) to 40, though the oni can allow allies to pass freely. If the oni dies or leaves the island, the weather returns to normal immediately.

Reactive Strike ⟲

Speed
40 feet, fly 40 feet, swim 50 feet, water walk

Melee ◆ longspear +35 (magical, reach 20 feet), Damage 3d8+10 piercing plus 2d6 electricity

Melee ◆ jaws +33 (magical, reach 15 feet, unarmed), Damage 3d6+10 piercing plus 2d6 persistent electricity plus Improved Grab

Ranged ◆ thunderbolt +30 (electricity, magical), Damage 3d12+12 electricity

Primal Innate Spells DC 37, attack +29; 2nd invisibility (at will, self only); Constant (9th) water walk

Change Shape ◆ (concentrate, polymorph) The island oni can take on the appearance of any Medium or Large humanoid creature. This doesn't change their Speed or their attack and damage bonuses with their Strikes but might change the damage type their Strikes deal (typically to bludgeoning).

Conductive Downpour ◆◆ (electricity, primal, water) The island oni fires a bolt of lightning into the air, which immediately roils with dark clouds. Rain falls in a 60-foot radius emanation, centered on the oni, for 1 minute, filling the air and pooling on the ground.

Creatures in the aura gain weakness 10 to electricity, and the entire area is greater difficult terrain for Flying creatures, and difficult terrain for creatures on the ground or Climbing, unless they also have a swim Speed.

Effect: Conductive Downpour

Electrifying Pierce ◆ (electricity, primal) Requirements The island oni's last action was a successful longspear Strike against a Medium or smaller target

Effect The island oni drives the spear through the target and calls lightning to strike the spear. The target takes 6d6 electricity damage with a DC 37 basic Fortitude save. On a failure, the creature is also impaled on the spear. It's Grabbed, and if the oni moves, they bring the grabbed creature along with them.

The island oni doesn't need to use additional actions to keep the creature grabbed; the creature remains grabbed as long as it's impaled. The grabbed creature can attempt to Escape as normal. The island oni can only have one creature impaled this way at a time.

Swallow Whole ◆ (attack) Medium, 3d8+10 bludgeoning, Rupture 30

Tripping Tide ◆◆ (water) The island oni sweeps their spear in a full circle, releasing waves of seawater. All creatures in a 20-foot emanation must succeed a DC 37 Reflex saving throw or fall Prone.

Improved Grab ◇

Source: Pathfinder Monster Core

Running this fight? Add the island oni to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

ORC Notice. From Pathfinder Monster Core (© 2024 Paizo Inc.) and Monster Core 2 (© 2025 Paizo Inc.). This product is licensed under the ORC License held in the Library of Congress at TX 9-307-067 and available online at various locations including www.paizo.com/orclicense, www.azoralaw.com/orclicense and others. All warranties are disclaimed as set forth therein. "Pathfinder" is a trademark of Paizo Inc.; this site is not published, endorsed or approved by Paizo Inc.

Full attribution and authors