Giant Opossum

Creature 2
  • Large
  • animal
Perception
+8; low light vision, scent (imprecise) 30 feet
Skills
Athletics +8, Stealth +8, Survival +6
Str +4, Dex +2, Con +3, Int −4, Wis +2, Cha +0
AC
17; Fort +11, Ref +8, Will +5; +2 circumstance to all saves vs. disease
HP
35; Resistances poison 3

Feign Death ⟲ Trigger The opossum is reduced below 15 HP

Effect The opossum collapses. It is Off-Guard and can use actions that require only its mind, but any other action ends the ruse.

A successful DC 18 Perception check to Seek (DC 18) or Medicine check to Recall Knowledge (DC 18) is required to determine that the animal is not, in fact, dead.

Revived Retaliation ⟲ Trigger The opossum is attacked or disturbed by a creature within reach while Feigning Death

Effect The opossum Strikes the triggering creature.

Speed
30 feet, climb 20 feet

Melee ◆ jaws +10 (deadly d10, unarmed), Damage 1d10+4 piercing

Melee ◆ claw +10 (agile, unarmed), Damage 1d6+4 slashing

Melee ◆ tail +10 (reach 15 feet, unarmed), Damage 1d4+4 bludgeoning plus Grab

Grasping Tail A giant opossum can drag a Small or Tiny creature it has Grabbed with its tail along with it when it Strides.

Grab ◆

Source: Pathfinder Monster Core 2

Running this fight? Add the giant opossum to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

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