Giant Leech

Creature 2
  • Medium
  • amphibious
  • animal
Perception
+5; tremorsense (imprecise) 30 feet
Skills
Athletics +8, Stealth +7
Str +4, Dex +1, Con +3, Int −5, Wis +1, Cha −5

Tremorsense 30 feet

AC
17; Fort +9, Ref +7, Will +5
HP
32; Weaknesses salt 5
Speed
5 feet, swim 20 feet

Melee ◆ mouth +10, Damage 1d4+6 piercing plus Grab

Blood Drain ◆ Requirements The giant leech has a living creature Grabbed or Restrained

Effect The giant leech drains blood from the creature it has grabbed or restrained. This deals 2d4 piercing damage (DC 18 basic Fortitude save). A creature that takes any damage from having its blood drained by a giant leech is Drained 1 until it receives any kind or amount of healing.

Grab ◆

Source: Pathfinder Monster Core 2

Running this fight? Add the giant leech to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

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