Dweomercat

Creature 7
  • uncommon
  • Medium
  • beast
Perception
+15 detect magic; darkvision, scent (imprecise) 30 feet
Languages
Common, Fey
Skills
Acrobatics +17, Arcana +16, Nature +15, Stealth +17, Survival +15
Str +4, Dex +4, Con +3, Int +3, Wis +4, Cha +5
AC
25; Fort +12, Ref +17, Will +17; +1 status to all saves vs. magic
HP
100

Alter Dweomer ⟲ (arcane) Trigger The dweomercat is targeted by a spell or is within the area of a spell as it's cast

Effect The dweomercat's runelike patterns start to glow as it gains an effect related to the tradition of the triggering spell. This effect occurs before the dweomercat is affected by the triggering spell. The effect lasts for 1 minute, until the dweomercat uses this ability again, or until the dweomercat Dismisses the effect, whichever comes first.

• Arcane Magical feedback deals 4d6 force damage to the triggering spellcaster (DC 22 basic Reflex save).

• Divine The dweomercat gains a +1 status bonus to all skill checks.

• Occult The dweomercat becomes Invisible. This effect ends if the dweomercat uses a hostile action, in addition to the normal end conditions.

• Primal The dweomercat gains 10 temporary Hit Points.

Effect: Alter Dweomer

Speed
35 feet

Melee ◆ jaws +17 (magical, unarmed), Damage 2d10+7 piercing plus Grab

Melee ◆ claw +17 (agile, magical, unarmed), Damage 2d8+7 slashing

Arcane Innate Spells DC 25, attack +17; 4th dispelling globe, translocate, dispel magic (at will); Constant (1st) detect magic

Dweomer Leap ◆◆ (arcane, teleportation) Prerequisites The dweomercat has at least one Translocate spell remaining

Effect The dweomercat casts translocate, then can make a melee Strike against one creature adjacent to it at the end of its teleport. If the dweomercat ends its teleport adjacent to a creature under an ongoing spell effect or who cast a spell since the dweomercat's last turn, this does not expend a casting of translocate.

Pounce ◆ The dweomercat Strides and makes a Strike at the end of that movement. If the dweomercat began this action Hidden, it remains hidden until after this ability's Strike.

Grab ◆

Source: Pathfinder Monster Core 2

Running this fight? Add the dweomercat to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

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