Dromaar Mountaineer

Creature 2
  • Medium
  • dromaar
  • human
  • humanoid
  • orc
Perception
+11; darkvision
Languages
Common, Orcish
Skills
Acrobatics +7, Athletics +7, Survival +8
Str +3, Dex +3, Con +1, Int +0, Wis +2, Cha +0
Items
pick, bola (6), hide armor, rope
AC
19; Fort +7, Ref +9, Will +8
HP
28

Ferocity ⟲

Speed
25 feet

Melee ◆ pick +9 (fatal d10), Damage 1d6+3 piercing

Melee ◆ fist +9 (agile, shove, unarmed), Damage 1d6+3 bludgeoning

Ranged ◆ bola +9 (nonlethal, ranged trip, thrown 20 feet), Damage 1d6+3 bludgeoning

Tangle Prey ◆ The dromaar draws a bola and Strikes a target within 20 feet. On a success, the dromaar immediately rolls an Athletics check against the target's Fortitude DC to Trip them.

Source: Pathfinder Monster Core

Running this fight? Add the dromaar mountaineer to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

ORC Notice. From Pathfinder Monster Core (© 2024 Paizo Inc.) and Monster Core 2 (© 2025 Paizo Inc.). This product is licensed under the ORC License held in the Library of Congress at TX 9-307-067 and available online at various locations including www.paizo.com/orclicense, www.azoralaw.com/orclicense and others. All warranties are disclaimed as set forth therein. "Pathfinder" is a trademark of Paizo Inc.; this site is not published, endorsed or approved by Paizo Inc.

Full attribution and authors