Flaming Skull

Creature 2
  • Tiny
  • mindless
  • undead
  • unholy
Perception
+9; darkvision
Languages
Common, Necril
Skills
Acrobatics +8, Athletics +7
Str +1, Dex +4, Con +1, Int −5, Wis +3, Cha +0
AC
18; Fort +5, Ref +10, Will +7
HP
30, void healing; Immunities bleed, death effects, disease, fire, paralyzed, poison, unconscious; Weaknesses vitality 3

Fiery Explosion When destroyed, a flaming skull explodes in a blast of fire and bone that deals 1d6 piercing damage plus 1d6 fire damage to each adjacent creature (DC 18 basic Reflex save).

Void Healing

Speed
15 feet, fly 30 feet

Melee ◆ forehead +10 (finesse), Damage 1d6+3 bludgeoning plus 1d6 fire

Ranged ◆ spitfire +10 (agile, fire), Damage 1d12+2 fire

Flaming Shroud A flaming skull is shrouded in hideous flames. It deals 1d6 fire damage to any unattended item it touches and on a forehead Strike. On a critical hit with a Strike, the target catches fire, taking 1d4 persistent fire.

Source: Pathfinder Monster Core 2

Running this fight? Add the flaming skull to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

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