Flaming Skull
Creature 2- Perception
- +9; darkvision
- Languages
- Common, Necril
- Skills
- Acrobatics +8, Athletics +7
- Str +1, Dex +4, Con +1, Int −5, Wis +3, Cha +0
- AC
- 18; Fort +5, Ref +10, Will +7
- HP
- 30, void healing; Immunities bleed, death effects, disease, fire, paralyzed, poison, unconscious; Weaknesses vitality 3
Fiery Explosion When destroyed, a flaming skull explodes in a blast of fire and bone that deals 1d6 piercing damage plus 1d6 fire damage to each adjacent creature (DC 18 basic Reflex save).
Void Healing
- Speed
- 15 feet, fly 30 feet
Melee ◆ forehead +10 (finesse), Damage 1d6+3 bludgeoning plus 1d6 fire
Ranged ◆ spitfire +10 (agile, fire), Damage 1d12+2 fire
Flaming Shroud A flaming skull is shrouded in hideous flames. It deals 1d6 fire damage to any unattended item it touches and on a forehead Strike. On a critical hit with a Strike, the target catches fire, taking 1d4 persistent fire.
Source: Pathfinder Monster Core 2