Trained Raven

Creature −1
  • Tiny
  • animal
Perception
+5; low light vision
Skills
Acrobatics +5, Deception +5, Thievery +5
Str −3, Dex +3, Con +0, Int −4, Wis +3, Cha +0

Cunning A raven can use simple items as tools, such as poking a stick at an opening to tease out a piece of food. They're also quite adept at stealing objects. A raven can't use Thievery to Palm an Object, Disable a Device, or Pick a Lock, but it can use Thievery to Steal light objects that it can carry in its beak or talons or to accomplish other relatively simple tasks.

AC
15; Fort +2, Ref +7, Will +5
HP
7
Speed
10 feet, fly 40 feet

Melee ◆ beak +7 (finesse, unarmed), Damage 1d4-1 piercing

Sneak Attack A raven's Strikes deal an additional 1d4 precision damage to Off-Guard creatures.

Source: Pathfinder Monster Core 2

Running this fight? Add the trained raven to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

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