Sprite
Creature −1- Perception
- +4; low light vision
- Languages
- Common, Fey
- Skills
- Acrobatics +6, Stealth +6
- Str −3, Dex +4, Con +0, Int −2, Wis +0, Cha +2
- Items
- rapier
Luminous Fire (light, primal) A sprite naturally sheds light like a torch. The sprite can extinguish, rekindle, or change the color of this light by using an action with the concentrate trait. While this light is extinguished, the sprite's Strikes don't deal fire damage, and they can't use their luminous spark Strike.
- AC
- 15; Fort +2, Ref +8, Will +4
- HP
- 7; Weaknesses cold iron 3
- Speed
- 10 feet, fly 40 feet
Melee ◆ rapier +8 (deadly d8, disarm, finesse, fire, magical, reach 0 feet), Damage 1d6-3 piercing
Ranged ◆ luminous spark +8 (fire, light), Damage 1d4 fire
Primal Innate Spells DC 16, attack +8; 1st dizzying colors; Cantrips (1st) daze, detect magic, light
Source: Pathfinder Monster Core