Tooth Fairy
Creature −1- Perception
- +6; darkvision
- Languages
- Fey
- Skills
- Acrobatics +5, Stealth +5, Thievery +6
- Str −2, Dex +3, Con +0, Int −1, Wis +2, Cha +1
- Items
- pliers
- AC
- 15; Fort +2, Ref +7, Will +4
- HP
- 8; Weaknesses cold iron 2
Plaque Burst When killed, a tooth fairy bursts into sticky, foul-smelling white dust. Each creature in a 5-foot emanation must succeed at a DC 16 Fortitude save or become Sickened 1 (Sickened 2 on a critical failure).
- Speed
- 10 feet, fly 25 feet
Melee ◆ pliers +7 (disarm, finesse, reach 0 feet), Damage 1d6 bludgeoning plus Tooth Tug
Primal Innate Spells DC 13, attack +5; 1st sleep; Cantrips (1st) telekinetic hand
Tooth Tug ◆ (manipulate) Requirements The tooth fairy's last action was a successful pliers Strike against a creature with teeth
Effect The tooth fairy attempts a Thievery check against the creature's Fortitude DC, dealing 2 bleed damage on any result but a critical failure. On a critical success, it also pulls out one of the target's teeth.
If the creature loses a tooth, it takes a –1 status penalty to Charisma-based skill checks and must succeed at a DC 5 Flat to Cast a Spell unless that spell has the subtle trait. These effects last for 1 day, or until the stolen tooth is returned and the target regains at least 1 Hit Point.
Effect: Tooth Tug
Source: Pathfinder Monster Core