Raven Swarm

Creature 3
  • Large
  • animal
  • swarm
Perception
+9; low light vision
Skills
Acrobatics +10, Thievery +10
Str +0, Dex +3, Con +0, Int −4, Wis +4, Cha +0
AC
19; Fort +7, Ref +12, Will +9
HP
30; Immunities swarm mind, precision; Weaknesses area damage 5, splash damage 5; Resistances bludgeoning 2, piercing 5, slashing 5

Swarm Mind

Speed
10 feet, fly 40 feet

Enraged Cunning There are few things as dangerously persistent in the natural world as an angry unkindness of ravens. A raven swarm can hound its prey through most barriers. Simple latches, unsecured chimney flues, loosely shuttered windows, and similar obstacles rarely keep an unkindness away. A raven swarm attempts a Thievery check to bypass many of these simple obstructions, typically against DC 20.

Swarming Beaks ◆ The ravens' angry pecking deals 2d8 piercing damage to each enemy in the swarm's space (DC 20 basic Reflex save). A creature that critically fails its save is Blinded for 1d4 rounds as the ravens focus their attacks on the target's vulnerable face.

Source: Pathfinder Monster Core 2

Running this fight? Add the raven swarm to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

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