Shadow Spawn

Creature 4
  • Medium
  • incorporeal
  • undead
  • unholy
Perception
+10; darkvision
Languages
Necril
Skills
Acrobatics +10, Stealth +14
Str −5, Dex +4, Con +0, Int −2, Wis +2, Cha +3
AC
20; Fort +8, Ref +14, Will +12
HP
40, void healing; Immunities death effects, disease, paralyzed, poison, precision, unconscious, bleed; Resistances all damage 5 (except force or ghost touch or vitality or spirit) (double resistance vs. non magical)

Light Vulnerability Attacks against the shadow are treated as magical if made by a creature who is in magical light or with an object that is in magical light (such as from the Light spell).

Void Healing

Speed
0 feet, fly 30 feet

Melee ◆ shadow hand +15 (finesse, magical), Damage 2d6+3 void

Slink in Shadows The shadow can Hide or end its Sneak in a creature's or object's shadow.

Source: Pathfinder Monster Core

Running this fight? Add the shadow spawn to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

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